Status

I and many RPG players often feel uncomfortable when a story proceeds and players get involved in the first battle before looking at character status and attributes. 
Above is the status tab of the character panel for Suzzette Another Style (AS).

Primary Attributes

腕 力: Strength
知 性: Intelligence
耐 久: Toughness
精 神: Mental Toughness
速 度: Agility
幸 運: Luck
天 / 冥: Ten / Mei

HP

Health points. When a character's HP becomes 0, it gets out of a battle field. After the battle, it comes back with HP 1. When a character's located in the sub position at a battle, it recovers by 10% of its max HP per battle turn.

MP

Skill points. When character use a skill, its MP is consumed. When a character's located in the sub position at a battle, it recovers by 10% of its max MP per battle turn.

Strength

Character's physical power and one of the key factors to increase an outgoing physical damage("OPD").

Intelligence

Character's intelligence and one of the key factors to increase an outgoing magic damage ("OMD") and the effectiveness of healing. It also affects a elemental physical damage ("EPD").

Toughness

Character's physical defense potentiality and one of the key factors to withstand an incoming physical damage ("IPD").

Mental Toughness

Character's magic defense potentiality and one of the key factors to withstand an incoming magic damage ("IMD").

Agility

The more the agility attribute figure is, the faster the character starts its action at a battle turn. It also affects activation time ("AT") at the Another Force ("AF").

Luck

It affects, at least, the probability of a critical hit against a target.

Ten / Mei

Characteristics to be assigned to each character. A character gains bonuses to the designated primary attributes according to the increase in Ten/Mei value. They also determine the number of rewards for completing Another Dungeons ("ADs").


Secondary Attributes

攻 撃: Physical Attack ("PA")
防 御: Physical Defense ("PD")
魔 力: Magic Attack ("MA")
魔 防: Magic Defense ("MD")

PA

The total value of Strength and physical attack of the equipped weapon. One of the key factors to increase an OPD.

MA

The total value of Intelligence and magic attack of the equipped weapon. One of the key factors to increase an OMD.

PD

The total value of Toughness and physical defense of the equipped armor. One of the key factors to withstand an IPD.

MD

The total value of Mental Toughness and magic defense of the equipped armor. One of the key factors to withstand an IMD.

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